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 Robert Cantrell, the author, is a professional strategist and a client of Atchity Editorial/Entertainment International

 

 

Study Guide for Students of Sun Tzu

How to tie the Art of War Sun Tzu Strategy Card Deck with the companion book Understanding Sun Tzu on the Art of War

The 54 strategies found within the Art of War: Sun Tzu Strategy Card Deck are a mix of both historical and modern strategic concepts supported or derived from Sun Tzu on the Art of War.  The 54 strategies, with a couple of exceptions, do not quote Sun Tzu directly, but instead represent useful derivatives of Sun Tzu’s ideas that you can immediately put to use.

The following list of correlations is for those people – students, instructors, or otherwise – who would like to further reflect on the ideas presented in the 54 strategies on the cards and match them up with specific Sun Tzu verses.  The list below provides links for discussion and contemplation between Sun Tzu on the Art of War and the 54 strategies in the Art of War: Sun Tzu Strategy Card Deck.  The numerical reference in the right side of the list refers to the numbering of verses used in both the original Lionel Giles translation and the edited Lionel Giles translation found within the book Understanding Sun Tzu on the Art of War.  The cards and suites on the left side of the list refer to the strategies in the Art of War: Sun Tzu Strategy Card Deck.

The Art of War: Sun Tzu Strategy Card Deck and the book Understanding Sun Tzu on the Art of War work together to present a complete package for both students and trainers of Sun Tzu's ideas. 

Card and Book Correlations

Includes Book to Cards and Cards to Book

1. Book to Cards

SUN TZU ON THE ART OF WAR
 
 
 
Art of War: Sun Tzu Strategy Card Deck Index to the original Art of War

The following text links the Art of War: Sun Tzu Strategy Card Deck to the Art of War.  Each playing card in the Art of War: Sun Tzu Strategy Card Deck represents a derivative of several ideas presented in Sun Tzu on the Art of War.  The purpose of the cards is to offer ways to put Sun Tzu's ideas into actual practice.  The following text of the Art of War links Sun Tzu's ideas to cards that commonly, but not exclusively, provide actions by which to carry those ideas out or take advantage of their effect

 I. LAYING PLANS                   
  
 1. Sun Tzu said:  The art of war is of  vital importance  to the State. 
 Ace of Spades; Ace of Diamonds; Ace of Clubs; Ace of Hearts;
 
 2. It is a matter of life and death, a  road either to safety or to ruin.  Hence
 it is a subject of inquiry which can on no account be neglected.
 Ace of Spades; Ace of Diamonds; Ace of Clubs; Ace of Hearts;
 
 3. The art of war, then, is governed by five constant factors, to be taken
 into account in one's deliberations, when seeking to determine the 
 conditions obtaining in the field.
 
 4. These are:  (1) The Moral Law;  (2) Heaven; (3) Earth; (4) 
 The Commander; (5) Method and discipline.
 
 5,6. The Moral Law causes the people to be in complete accord with their ruler,
 so that they will follow him  regardless of their lives, undismayed by any danger.
 
 7. Heaven signifies night and day, cold  and heat, times and seasons.
 
 8. Earth comprises distances, great and small; danger and security; open 
 ground and narrow passes; the chances of life and death.
 
 9. The Commander stands for the virtues of wisdom, sincerely, 
 benevolence, courage and strictness.
 
 10. By method and discipline are to be understood the marshaling of the army 
 in its proper subdivisions, the graduations of rank among the officers, 
 the maintenance of roads by which supplies may reach the army, and the
 control of military expenditure.
 
 11. These five heads should be familiar to every general: he who knows them
 will be victorious; he who knows them not will fail.
 
 12. Therefore, in your deliberations, when seeking to determine the military 
 conditions, let them be made the basis of a comparison, in this wise:--
 Jack of Clubs;
 
 13. (1) Which of the two sovereigns is imbued with the Moral law?
    (2) Which of the two generals has most ability?
    (3) With whom lie the advantages derived from Heaven
        and Earth?
    (4) On which side is discipline most rigorously enforced?
    (5) Which army is stronger?
    (6) On which side are officers and men more highly trained?
    (7) In which army is there the greater constancy both in reward and 
        punishment?
 Jack of Clubs;
 
 14. By means of these seven considerations I can forecast victory
 or defeat.
 Jack of Clubs;
 
 15. The general that hearkens to my counsel and acts upon it, will conquer: 
  let such a one be retained in command! The general that hearkens not to my 
 counsel nor acts upon it, will suffer defeat:--let such a one be dismissed!
 Ace of Spades; Ace of Clubs;
 
 16. While heading the profit of my counsel,  avail yourself also of any 
 helpful circumstances over and beyond the ordinary rules.
 All especially Ace of Spades; King of Spades; Jack of Spades; 
 10 of Spades; 8 of Spades; 6 of Spades; 5 of Spades; 
 4 of Spades; 2 of Spades; Queen of Diamonds; 2 of Diamonds; 
 Ace of Clubs; King of Clubs; 9 of Clubs; 7 of Clubs; 
Jack of Hearts; 2 of Hearts;
 
 17. According as circumstances are favorable, one should modify one's 
 plans.
 6 of Spades; 2 of Spades; 2 of Diamonds; 9 of Clubs; 
 Jack of Hearts;
 
 18. All warfare is based on deception.
 10 of Diamonds; Queen of Hearts;
 
 19. Hence, when able to attack, we must seem unable; when using our 
 forces, we must seem inactive; when we are near, we must make the enemy
 believe we are far away; when far away, we must make him believe we 
 are near.
 10 of Diamonds; 6 of Clubs; 5 of Clubs; Queen of Hearts;
 
 20. Hold out baits to entice the enemy.  Feign disorder, and crush him.
 6 of Diamonds;
 
 21. If he is secure at all points, be prepared for him. If he is in superior 
 strength, evade him.
 2 of Hearts;
 
 22. If your opponent is of choleric temper, seek to irritate him.  Pretend 
 to be weak, that he may grow arrogant.
 5 of Hearts;
 
 23. If he is taking his ease, give him no rest.  If his forces are united, separate
 them.
9 of Spades; Ace of Diamonds;
 
 24. Attack him where he is unprepared, appear where you are not expected.
Jack of Spades; 6 of Clubs;
 
 25. These military devices, leading to victory, must not be divulged 
 beforehand.
 
 26. Now the general who wins a battle makes many calculations in 
 his temple ere the battle is fought.  The general who loses a battle 
 makes but few calculations beforehand.  Thus do many 
 calculations lead to victory, and few calculations to defeat: how much 
 more no calculation at all!  It is by attention to this point that I can foresee 
 who is likely to win or lose.
 
 
 II. WAGING WAR                    
 
  1. Sun Tzu said:  In the operations of war,
    where there are in the field a thousand swift chariots,
    as many heavy chariots, and a hundred thousand
    mail-clad soldiers, with provisions enough to carry them
    a thousand li, the expenditure at home and at the front,
    including entertainment of guests, small items such as
    glue and paint, and sums spent on chariots and armor,
    will reach the total of a thousand ounces of silver per day. 
    Such is the cost of raising an army of 100,000 men.
 
 2. When you engage in actual fighting, if victory
    is long in coming, then men's weapons will grow dull and
    their ardor will be damped.  If you lay siege to a town,
    you will exhaust your strength.
 2 of Clubs;
 
 3. Again, if the campaign is protracted, the resources
    of the State will not be equal to the strain.
 2 of Clubs;
 
 4. Now, when your weapons are dulled, your ardor damped,
    your strength exhausted and your treasure spent,
    other chieftains will spring up to take advantage
    of your extremity.  Then no man, however wise,
    will be able to avert the consequences that must ensue.
 2 of Clubs;
 
 5. Thus, though we have heard of stupid haste in war,
    cleverness has never been seen associated with long delays.
 
 6. There is no instance of a country having benefited
    from prolonged warfare.
 Queen of Clubs; 2 of Clubs; 2 of Hearts;
 
 7. It is only one who is thoroughly acquainted
    with the evils of war that can thoroughly understand
    the profitable way of carrying it on.
 
 8. The skillful soldier does not raise a second levy,
    neither are his supply-wagons loaded more than twice.
 
 9. Bring war material with you from home, but forage
    on the enemy.  Thus the army will have food enough
    for its needs.
 
 10. Poverty of the State exchequer causes an army
    to be maintained by contributions from a distance. 
    Contributing to maintain an army at a distance causes
    the people to be impoverished.
 
 11. On the other hand, the proximity of an army causes
    prices to go up; and high prices cause the people's
    substance to be drained away.
 9 of Spades; Queen of Diamonds;
 
 12. When their substance is drained away, the peasantry
    will be afflicted by heavy exactions.
 
 13,14. With this loss of substance and exhaustion
    of strength, the homes of the people will be stripped bare,
    and three-tenths of their income will be dissipated;
    while government expenses for broken chariots, worn-out horses,
    breast-plates and helmets, bows and arrows, spears and shields,
    protective mantles, draught-oxen and heavy wagons,
    will amount to four-tenths of its total revenue.
 Queen of Diamonds;
 
 15. Hence a wise general makes a point of foraging
    on the enemy.  One cartload of the enemy's provisions
    is equivalent to twenty of one's own, and likewise
    a single picul of his provender is equivalent to twenty
    from one's own store.
 
 16. Now in order to kill the enemy, our men must
    be roused to anger; that there may be advantage from
    defeating the enemy, they must have their rewards.
 Ace of Spades;
 
 17. Therefore in chariot fighting, when ten or more chariots
    have been taken, those should be rewarded who took the first. 
    Our own flags should be substituted for those of the enemy,
    and the chariots mingled and used in conjunction with ours. 
    The captured soldiers should be kindly treated and kept.
 Ace of Clubs;
 
 18. This is called, using the conquered foe to augment
    one's own strength.
 Ace of Clubs;
 
 19. In war, then, let your great object be victory,
    not lengthy campaigns.
 
 20. Thus it may be known that the leader of armies
    is the arbiter of the people's fate, the man on whom it
    depends whether the nation shall be in peace or in peril.
 
 III. ATTACK BY STRATAGEM                      
 
 1. Sun Tzu said:  In the practical art of war, the best
    thing of all is to take the enemy's country whole and intact;
    to shatter and destroy it is not so good.  So, too, it is
    better to recapture an army entire than to destroy it,
    to capture a regiment, a detachment or a company entire
    than to destroy them.
 Ace of Diamonds; Ace of Clubs;
 
 2. Hence to fight and conquer in all your battles
    is not supreme excellence; supreme excellence consists
    in breaking the enemy's resistance without fighting.
 4 of Spades; Ace of Clubs;
 
 3. Thus the highest form of generalship is to
    balk the enemy's plans; the next best is to prevent
    the junction of the enemy's forces; the next in
    order is to attack the enemy's army in the field;
    and the worst policy of all is to besiege walled cities.
 King of Spades; 8 of Spades;
 
 4. The rule is, not to besiege walled cities if it
    can possibly be avoided.  The preparation of mantlets,
    movable shelters, and various implements of war, will take
    up three whole months; and the piling up of mounds over
    against the walls will take three months more.
 
 5. The general, unable to control his irritation,
    will launch his men to the assault like swarming ants,
    with the result that one-third of his men are slain,
    while the town still remains untaken.  Such are the disastrous
    effects of a siege.
 
 6. Therefore the skillful leader subdues the enemy's
    troops without any fighting; he captures their cities
    without laying siege to them; he overthrows their kingdom
    without lengthy operations in the field.
 4 of Spades;
 
 7. With his forces intact he will dispute the mastery
    of the Empire, and thus, without losing a man, his triumph
    will be complete.  This is the method of attacking by stratagem.
 Ace of Spades; Ace of Diamonds ; Ace of Clubs; Ace of Hearts;
 
 8. It is the rule in war, if our forces are ten
    to the enemy's one, to surround him; if five to one,
    to attack him; if twice as numerous, to divide our army
    into two.
 Ace of Spades; Ace of Diamonds; Ace of Clubs; Ace of Hearts;
 
 9. If equally matched, we can offer battle;
    if slightly inferior in numbers, we can avoid the enemy;
    if quite unequal in every way, we can flee from him.
 Ace of Spades; Ace of Diamonds; Ace of Clubs; Ace of Hearts;
 Plus 5 of Clubs; 2 of Hearts;
 
 10. Hence, though an obstinate fight may be made
    by a small force, in the end it must be captured
    by the larger force.
 Queen of Spades;
 
 11. Now the general is the bulwark of the State;
    if the bulwark is complete at all points; the State will
    be strong; if the bulwark is defective, the State will
    be weak.
 5 Spades;
 
 12. There are three ways in which a ruler can bring
    misfortune upon his army:--
 All below 9 of Clubs; 8 of Clubs; 6 of Clubs; 3 of Clubs;  
 
 13. (1) By commanding the army to advance or to retreat,
    being ignorant of the fact that it cannot obey. 
    This is called hobbling the army.
 
 14. (2) By attempting to govern an army in the
    same way as he administers a kingdom, being ignorant
    of the conditions which obtain in an army.  This causes
    restlessness in the soldier's minds.
 
 15. (3) By employing the officers of his army
    without discrimination, through ignorance of the
    military principle of adaptation to circumstances. 
    This shakes the confidence of the soldiers.
 
 16. But when the army is restless and distrustful,
    trouble is sure to come from the other feudal princes. 
    This is simply bringing anarchy into the army, and flinging
    victory away.
 
 17. Thus we may know that there are five essentials
    for victory:
 All below Ace of Spades; Ace of Diamonds; Ace of Clubs; 
 Ace of Hearts;
    (1) He will win who knows when to fight and when
        not to fight.
    (2) He will win who knows how to handle both superior
        and inferior forces.
    (3) He will win whose army is animated by the same
        spirit throughout all its ranks.
    (4) He will win who, prepared himself, waits to take
        the enemy unprepared.
 10 of Clubs;
    (5) He will win who has military capacity and is
        not interfered with by the sovereign.
 
 18. Hence the saying:  If you know the enemy
    and know yourself, you need not fear the result of a
    hundred battles.  If you know yourself but not the enemy,
    for every victory gained you will also suffer a defeat. 
    If you know neither the enemy nor yourself, you will
    succumb in every battle.
 
 IV. TACTICAL DISPOSITIONS                    
 
 1. Sun Tzu said:  The good fighters of old first put
    themselves beyond the possibility of defeat, and then
    waited for an opportunity of defeating the enemy.
 6 of Spades; Ace of Hearts;
 
 2. To secure ourselves against defeat lies in our
    own hands, but the opportunity of defeating the enemy
    is provided by the enemy himself.
 6 of Spades; 2 of Spades; 9 of Clubs; Jack of Hearts;
 
 3. Thus the good fighter is able to secure himself against defeat,
    but cannot make certain of defeating the enemy.
 Ace of Hearts;
 
 4. Hence the saying:  One may know how to conquer
    without being able to do it.
 Ace of Hearts;
 
 5. Security against defeat implies defensive tactics;
    ability to defeat the enemy means taking the offensive.
 
 6. Standing on the defensive indicates insufficient
    strength; attacking, a superabundance of strength.
 
 7. The general who is skilled in defense hides in the
    most secret recesses of the earth; he who is skilled in
    attack flashes forth from the topmost heights of heaven. 
    Thus on the one hand we have ability to protect ourselves;
    on the other, a victory that is complete.
 
 8. To see victory only when it is within the ken
    of the common herd is not the acme of excellence.
 
 9. Neither is it the acme of excellence if you fight
    and conquer and the whole Empire says, "Well done!"
 
 10. To lift an autumn hair is no sign of great strength;
    to see the sun and moon is no sign of sharp sight;
    to hear the noise of thunder is no sign of a quick ear.
 
 11. What the ancients called a clever fighter is
    one who not only wins, but excels in winning with ease.
 Ace of Spades; King of Spades; Queen of Spades; 
 8 of Diamonds;
 
 12. Hence his victories bring him neither reputation
    for wisdom nor credit for courage.
 
 13. He wins his battles by making no mistakes. 
    Making no mistakes is what establishes the certainty
    of victory, for it means conquering an enemy that is
    already defeated.
 King of Spades; Queen of Spades; 7 of Clubs;
 
 14. Hence the skillful fighter puts himself into
    a position which makes defeat impossible, and does
    not miss the moment for defeating the enemy.
 Ace of Spades; Ace of Diamonds; Ace of Clubs; 
Ace of Hearts;
 
 15. Thus it is that in war the victorious strategist
    only seeks battle after the victory has been won,
    whereas he who is destined to defeat first fights
    and afterwards looks for victory.
 All
 
 16. The consummate leader cultivates the moral law,
    and strictly adheres to method and discipline; thus it is
    in his power to control success.
 
 17. In respect of military method, we have,
    firstly, Measurement; secondly, Estimation of quantity;
    thirdly, Calculation; fourthly, Balancing of chances;
    fifthly, Victory.
 
 18. Measurement owes its existence to Earth;
    Estimation of quantity to Measurement; Calculation to
    Estimation of quantity; Ba